Comment on Decades later, John Romero looks back at the birth of the first-person shooter

Decades later, John Romero looks back at the birth of the first-person shooter

Enlarge (credit: Aurich Lawson | Id | GDC) John Romero remembers the moment he realized what the future of gaming would look like. In late 1991, Romero and his colleagues at id Software had just released Catacomb 3-D, a crude-looking, EGA-colored first-person shooter that was nonetheless revolutionary compared to other first-person games of the time.

 

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