Hey guys, I’m trying to figure something out, more as a learning process rather than something to actually use in a game, but I’m not really sure how to start with it - I’m a complete beginner with UE4 and Blueprints, so please help me in as basic a way as you can! What I’m trying to do is have a trigger event (onActorBeginOverlap) generate a random number (an integer I’m guessing ... More @Wikipedia
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