I have a small LCD display and a LED matrix. The matrix is playing an animation, but the issue is that whenever the LCD is updated, the animation stutters, which looks bad. I'm trying to see if I can optimize the screen drawing a little bit. While I do have working code to update the screen, I don't understand why it has to be done this way: u8g.firstPage(); do { drawScreen(); } while(u8g ... More @Wikipedia
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