One of the long-standing problems with Flash games is that they often have a very short shelf life: you may play for a few minutes when you're bored, but there's nothing to really keep you coming back for more. Today HeyZap, the startup that offers a platform for monetizing and distributing Flash games, is looking to help developers with that problem by bringing the achievements system popularized by Xbox Live (and subsequently Playstation Network) to Flash games.

 

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