Comment on Cloud Imperium forcing mandated seven-day week on staff ahead of Star Citizen conference

Cloud Imperium forcing mandated seven-day week on staff ahead of Star Citizen conference

The games industry does not help itself, does it? A multi-billion dollar industry that casts aside staff like old socks when it is done with them and then has the cheek to tell us we don’t own our own games anyway is certainly struggling to get much love right now. Despite companies being called out for Industrial Revolution-style workhouse practices before, that hasn’t stopped Cloud Imperium – better known for Star Citizen – you know, the one that has raised over $700 million in crowdfunding alone and can charge tens of thousands of dollars for downloadable spaceships, from slipping out a cheeky little company memo telling them that they are all going to be working for up to the next 18 days solid as it “mandates” the next two weekends for everybody working on deliverables for the upcoming Citcon convention. The memo, leaked to Insider Gaming, reads: “All staff are to be in the office on Friday, October 4th and Friday, October 11th (typically a work-at-home day) All staff are to be in the office on Saturday, October 5th, and Saturday, October 12th (for these days, the company will provide breakfast and lunch, with staff receiving company TOIL (time off in lieu) which can be stored and used for time off at a later date) All staff are to work on Sunday, October 6th, and Sunday, October 13th (this can be a work-at-home day, but the company “encourages” people to be in the office.

 

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