Sometimes you are just browsing around the internet looking for cool new games to have a look at – games that maybe nowhere is talking about that much – games like Starship Simulator or Dystopika. It can be a lonely clickathon until amongst all the toxicity of social media you stumble on something like Super Polygon Grand Prix (SPGP) by Rozz Games – another single-crewed indie developer fighting to get his game out above all the flotsam out there. I’ve followed Rozz Games on X for a while at a distance and have seen some of the struggles he has gone through, not just technically but personally with SPGP.