Topics: Horror : World of Darkness

The World of Darkness refers to both the setting and the rules system used by White Wolf Publishing for its line of interlocking horror games.

Changeling The Dreaming Changeling The Dreaming View: News Rack - Sub-Categories - DMoz
The fifth World of Darkness game, released in 1995. The protagonists of Changeling: The Dreaming are faeries forced to take on mortal forms in order to survive the modern world that doesn't believe in them.
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Characters Characters View: News Rack - Sub-Categories - DMoz
Character descriptions, profiles, biographies, and in-character homepages.
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Chats and Forums Chats and Forums View: News Rack - Sub-Categories - DMoz
Chat rooms, mailing lists, and message boards used to discuss the World of Darkness games.
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Humor Humor View: News Rack - Sub-Categories - DMoz
Parodies, ridiculous rules, gaming stories, comics, and anything else approaching the World of Darkness in a light-hearted manner.
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Hunter The Reckoning Hunter The Reckoning View: News Rack - Sub-Categories - DMoz
Hunter: The Reckoning one of the most recent game systems by White Wolf Studios, focuses on the mortal aspect of the World of Darkness.
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Mage The Ascension Mage The Ascension View: News Rack - Sub-Categories - DMoz
This category covers the roleplaying game Mage: The Ascension, part of White Wolf's 'World of Darkness' series of games.
Characters, Chronicles, Web Rings, More »

Mage The Sorcerers Crusade Mage The Sorcerers Crusade View: News Rack - Sub-Categories - DMoz
Welcome to Mage the Sorcerers Crusade Review, aimed at providing high quality sites with resources for storytellers and players
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Mailing Lists Mailing Lists View: News Rack - DMoz

New Bremen Java Chat New Bremen Java Chat View: News Rack - Sub-Categories - DMoz
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Online Chronicles Online Chronicles View: News Rack - Sub-Categories - DMoz
A World of Darkness chronicle is what other game systems call a campaign: a series of gaming sessions using the same characters and settings in order to create a larger ongoing storyline.
AOL Chat, IRC, Message Board, Play-By-E-Mail, Web Chat, More »

Vampire The Dark Ages Vampire The Dark Ages View: News Rack - Sub-Categories - DMoz
The ClansAssamite, Baali, Brujah, Cappadocian, Followers of Set, Gangrel, Lasombra, Malkavian, Nosferatu, Ravnos, Toreador, Tremere, Tzimisce, Ventrue.
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Vampire The Masquerade Vampire The Masquerade View: News Rack - Sub-Categories - DMoz
White Wolf's original World of Darkness game (first published in 1991), Vampire: The Masquerade allows players to roleplay the Kindred, a secretive society of vampires co-existing with mortal civilization.
Assamite, Brujah, Chronicles, Gangrel, Giovanni, More »

Vampire The Requiem Vampire The Requiem View: News Rack - Sub-Categories - DMoz
White Wolf re-released the World of Darkness setting in 2005, cancelling its older lines.The new Vampire game is called "Vampire The Requiem" and has some substantial differences versus the original Masquerade game.Key differences:Fewer clans - some have been dropped, others relegated to bloodlines rather than full clans.
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Web Rings Web Rings View: News Rack - Sub-Categories - DMoz
A webring is a group of thematically-similar sites organized into a circle through the use of standardized 'Next' and 'Previous' hyperlinks.
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Werewolf The Apocalypse Werewolf The Apocalypse View: News Rack - Sub-Categories - DMoz
This category covers the roleplaying game Werewolf: The Apocalypse and Werewolf: the Dark Ages part of the larger World of Darkness.
Characters, Chronicles, More »

Werewolf The Wild West Werewolf The Wild West View: News Rack - Sub-Categories - DMoz
Designed by Ethan Skemp and Justin Achilli, and published in 1997, Werewolf: The Wild West allows gamers to roleplay the Garou against the backdrop of the 19th Century "Savage West".
Chronicles, More »

Wraith The Oblivion Wraith The Oblivion View: News Rack - Sub-Categories - DMoz
Published in 1996 as the fourth game in the World of Darkness line, Wraith: The Oblivion provides rules for roleplaying ghosts tied to the mortal world by their own passions while struggling to resist the call of final Oblivion.
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