Fantasy has a special meaning when applied to Roleplaying Games (after all, all roleplaying is fantasizing, right?). The Fantasy in Fantasy Roleplaying Games refers to what is sometimes called High Fantasy, or Swords and Sorcery - elves, dwarves, dragons, wizards, a more-or-less medieval or ancient setting. Not all of these games have all of these things. Dungeons & Dragons, the first Roleplaying Game, is the classic example.
7th Sea
Alderac Entertainment Group's swashbuckling game of intrigue, exploration, and magic, set in the fantasy world of Théah.
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Amber
The diceless roleplaying game published in 1992 by Phage Press, based on the Amber novels by Roger Zelazny.
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Arduin
Arduin refers to both the game system and campaign world derived from the original Arduin Grimoire written by Dave Hargrave and published by Dragon Tree Press in 1977.
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Ars Magica
A fantasy roleplaying about the wizards of Mythic Europe, created by Jonathan Tweet and Mark Rein*Hagen.
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Bushido
A fantasy system set in medieval Japan, originally published by Fantasy Games Unlimited (FGU) in 1979.
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Castle Falkenstein
Castle Falkenstein is an alternate history RPG set in the Victorian era.
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Chivalry and Sorcery
The medieval fantasy roleplaying game originally published by Fantasy Games Unlimited (FGU) in 1977, currently published by Britannia Game Designs, Ltd.
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Cutthroat
Originally published in 1988 simply as Cuttthroat, and currently published by StormWorld Games as Cutthroat: The Shadow Wars, this dark fantasy game allows players to portray thieves in the medieval city of Skaev.
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Dangerous Journeys
Fantasy system designed by Gary Gygax and published by Game Designers' Workshop in 1992. Although Dangerous Journeys was conceived as a multi-genre system, a lawsuit by TSR, Inc.
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Dragonlance
Roleplaying in the world of Dragonlance.
Fifth Age,
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DragonQuest
DragonQuest is an out-of-print fantasy roleplaying game first published in 1979 by Simulations Publications, Inc.
Adventures,
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Dungeons & Dragons
Archives,
Campaign Settings,
Characters,
Chats and Forums,
Criticisms,
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Earthdawn
Set in the ravaged world of Barsaive, Earthdawn was originally published by FASA from 1993 to 1998, who currently license the game to Living Room Games.
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Epiphany
Published by Blackburg Tactical Research Center, Epiphany is a diceless (and numberless) fantasy game set in the ancient and mythical hollow Earth.
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Everway
The "visionary storytelling game" designed by Jonathan Tweet and published by Gaslight Press (previously Rubicon Games), Everway uses a special deck of cards (instead of dice) to guide gameplay.
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Fantasy Trip, The
An out-of-print fantasy system designed by Steve Jackson, published by the defunct Metagaming Concepts, and developed from a series of related fantasy board games, beginning with 1977's Melee.
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Free Systems
Fantasy-based pen-and-paper roleplaying games freely given away by their authors/owners. ("Fantasy" is loosely defined as any game system or setting using magic or mysticism as a central theme, but not fitting into a specialized genre like Anime, Christian, or Horror.)
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HârnWorld
System developed by N. Robin Crossby and published by Columbia Games Inc., set in the fantasy world of Kethira.
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HeroQuest
Designed by Greg Stafford and Robin D. Laws, and published by Issaries, Inc., HeroQuest is a fantasy roleplaying game set in Glorantha, the mythic world originally made famous as the setting for games such as RuneQuest, and Dragon Pass.
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Imagine
The Imagine Roleplaying System is a fantasy game system published by Imagine Roleplaying Inc.
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Immortal
Fantasy game released in 1994 by Precedence Games, portraying the battle between mystical immortals and their creator, an evil alien lifeform known as the Sanguinary.
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Legend of the Five Rings
Fantasy game set in feudal Japan and published by Alderac Entertainment Group.
Web Rings,
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Lejendary Adventure
Lejendary Adventure is the core roleplaying system created by Gary Gygax and published by Hekaforge Productions.
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Maelstrom
Maelstrom Storytelling is Hubris Games' fantasy game set in a world constantly altered by the game's namesake, an mysterious magical storm.
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MERP
MERP is Middle Earth Role-Playing, a fantasy game based on the world created by author J.R.R.
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Palladium Fantasy
The Palladium Fantasy Role-Playing Game (PFRPG) was designed by Kevin Siembieda and published in 1983 by Palladium Books as the flagship game of the multi-genre rule system used for all Palladium games.
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Pendragon
More properly known as King Arthur Pendragon, the first and most popular Arthurian roleplaying game was published by Chaosium in 1985.
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Powers and Perils
Fantasy system developed by Richard Snider and published by Avalon Hill in 1983.
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Queeste
Dutch roleplaying game similar to Dungeon and Dragons, developed and published by Joop Oele. The Gaming environment is represented with Game cards which can be attached to each other.
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Rolemaster
Fantasy roleplaying system published by Iron Crown Enterprises (ICE), and used as the base system for most of their other games lines.
Campaigns,
Shadow World,
Software,
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RuneQuest
Chaosium's first roleplaying game,with an elegant percentile skill based system,innovative for its time.Now it is mainly memorable for its setting,Glorantha, a truly original Bronze Age fantasy world
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Stormbringer
Roleplaying in Michael Moorcock's world of Melniboné. Published by Chaosium, Inc.
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Talislanta
Talislanta is both the rules system and the name of the fantasy setting developed by Stephan Michael Sechi and published by Bard Games in 1987.
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Tunnels and Trolls
Tunnels and Trolls is a fantasy system originally designed and self-published by Ken St. Andre in 1975.
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