LOS ANGELES -- Cliff Bleszinski was initially hesitant to think of "Gears of War" as a trilogy. The design director at Epic Games and mastermind behind the chainsaw-slicing video game shooter series knew that gamers were a particularly judgmental bunch, especially when it comes to the interactive industry's gluttonous strategy of constructing franchises from the ground up."I think if you come out and say, `This is the start of a trilogy,' gamers get defensive, cross their arms and say, `We'll see,'" said Bleszinski.