Shooting Quantic Dreams' motion capture scenes took 12 months, with more than 23,000 unique animations created, because every action in the game is unique (including walking on top of a train) is unique, with no repetition.
The Globe and Mail
Thu, 03/21/2013 - 6:50am
Shooting Quantic Dreams' motion capture scenes took 12 months, with more than 23,000 unique animations created, because every action in the game is unique (including walking on top of a train) is unique, with no repetition.