"The primary benefit to us is the same as with any business: profit,” explained Adam Sullivan, Square Enix's senior manager in business and legal affairs. In an interview with TorrentFreak, Sullivan stressed the importance of anti-piracy measures to Square Enix, including the oft-criticized and occasionally hilarious practice of DRM. "The key to DRM is that it can’t interfere with the customer’s ability to play the game." Unfortunately DRM is at its most visible when it does just that, as we saw during the controversial always-online debacle that tarnished the launch of SimCity. Continue reading…