Some of my favorite games deny me the thing I think I want most. Elden Ring refuses to provide manageable save files (and I paid for it). Balatro withholds the final math on each hand played (and its developer suggests avoiding calculators). And the modern X-COM games force me to realize just how much a 98% chance to hit is not the same as 100%. Dystopika (Steam, Windows) is a city builder in maybe the strictest definition of that two-word descriptor, because it steadfastly refuses to distract you with non-building details.